This is again a release with no new lands -- however, it includes several upgrades aimed at making HyperRogue look more like a modern game.
- Three dimensional view. How would the world of HyperRogue look if viewed from above? You can witness this yourself now! See legs of monsters, when looking from an angle, sides of walls, and chasms. For hyperbolic geometry nerds: this view is roughly accurate if we assume that the surface is actually an equidistant, not a plane. ("Roughly" because formulas are not yet perfectly adjusted for stacking items (e.g. Dragon riding or climbing Red Rock), and sizes of objects are arbitrary.) The 3D view is the default setting now, if you have saved your configuration in an older version, you have to set the "wall display mode" and "monster display mode" to one of the 3D modes.
- Movement animations. Monster movement is animated now. You can watch these dogs run! Also particle effects when things are destroyed.
- Sound effects. When a dangerous enemy such as an Eagle comes, you can hear it now! There are also sound effects when you fight, colelct items, and in several other situations. Some sound effects are still to be recorded :)